|
Gameindustry.biz sat down for a talk about story and storytelling in video games with Biowares' Mac Walters.
Interesting points about digital actors, portraying of emotion and technological advances in the video game world.
"Q:
What's your view on the evolution of storytelling in games in the past decade or so?
Mac Walters:
Game narrative and storytelling has become a key focus for numerous
studios these days. Many games coming out now rival other forms of
media for their ability to tell compelling and exciting stories. As
proud as we are of our accomplishments, there is much more we can do.
We set a very high bar at BioWare; you don't have to look hard
to find otherwise strong games on the market that would've jumped 10
points in their ratings if more effort had been put into storytelling.
Although most game producers will agree that narrative is important,
the industry is still perfecting the best ways to deliver top-tier
stories - that's what makes this time so exciting.
There's still a lot of untapped potential, and the landscape is
evolving every year. I'm always fascinated to see new and exciting ways
of using narrative, both in the games BioWare produces and those from
other developers."
|