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Crysis Questions and Answers
GamingHeaven has published a Q&A with Crytek CEO and Crysis Executive Producer Cevat Yerli.
Gaming Heaven:
Performance, the main question every gamer has. What will be needed to
run the game at playable framerates? How about playing with everything
maxed? Will current rigs be able to run the game at 1920x1200 without
making sacrifices? Do you recommend ATI or Nvidia and have you any
performance figures for us for the Nvidia 8800 and ATi 2900?
Cevat: Everything
maxed and at that resolution, you will need a seriously high rig of the
latest generation available now. Bear in mind we don't expose, but have
built in scaleability for the upcoming 1-2 years. That will be
available as hardware catches up. So when I say maxed, its maxed for
now.
Gaming Heaven: The
enemy AI - in Far Cry players often accused the AI of cheating, firing
at Jack even though he was well hidden in foliage. Will staying behind
a bush actually make us 'invisible' this time around?
Cevat: That
was never a cheat. What happened is that the AI enemies saw the player
going behind a bush, effectively blind shooting into the bush and
potentially hitting the player. We improved this though this time so it
feels more right and not like a cheat.
Gaming Heaven:
While on the subject of AI, does the Crysis AI code support squad
combat? If you were to pit two 10 men AI teams against each other,
would they try to flank one another? Is suppressing fire a tactic they
can use?
Cevat: The
core AI system supports it. In Crysis if you are fighting alongside a
squad member or friendly AI, the AI will handle either you or the AI
that is attacking him. Suppressing and flanking along other tactics are
part of their intelligence.
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