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Quake Live
Developer: id SoftwareCategory: Shooter  
 
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Quake Live - new update

Posted by moSSad [Thursday, 26 March 2009 - 19:18]   0 comments
id Software released yesterday the so-called "March 25 Update" for Quake Live.

Change list for March 25 Update
The following changes were made in the March 25 update:

--Fixed - Several crash fixes

-- Fixed - Player profiles were reporting inaccurate overall and weapon accuracies.

-- Change - The method of calculating weapon 'use' on the player profile statistics tab has been altered to now be based off of damage dealt by the weapon, rather than time held.

--Fixed - There was an issue preventing the "you have the flag" voice-over from playing.

--Add - There have been several additions made to the in-game configuration menus. These additions include several 'actions' and a new 'chat' tab under the 'Controls' menu and new 'Intermediate' and highly revised 'Advanced' tabs under the 'Game Settings' menu.

--Change - Updated the shader for the Keel, TankJr, Crash and Visor 'bright' skin options. Shadows no longer affect these skins in vertex light mode.

--Fixed - An issue in the railgun prediction: If you were spectating a player with the railgun who quits, you could shoot a massive amount of clientside effect railgun shots. These shots were completely client-side, and simply caused a visual/audio glitch on that particular player.

--Fixed - Removed an unprintable character that followed the "server is full" message.

--Add - We have added a new console command, "togglechathistory" to use as an alternative to "+chat". This is a new command that will allow you to toggle the chat history rather than being required to hold down a bind in order to see the chat. It is still in testing and has a few known issues, such as the chat history toggling off when you issue a new chat message.

--Fixed - The QUAKE LIVE Chat friends list should now load and perform faster.

--Add - Friend's clan tags are now displayed prefixed to their name on the QUAKE LIVE Chat friends list.

--Add - While playing in a browser, if you refresh or issue a command that would cause your browser to navigate away from the website, it now asks you to validate whether or not you wish to do so.


Other news about Quake Live:
Quake Live updated
Quake Live Trailer
Quake Live John Carmack interview
teh Carmack about Quake Live
QuakeCon 2008
Quake Live Beta Signups Open
Quake Live Officially Announced


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