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8 Octombrie 2008 |
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| Tiberium (PS3, Xbox360, PC) |
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Posted by DuMonde [Tuesday, 18 December 2007 - 18:39]
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Tiberium Officially Announced
Electronic Arts has announced that EA Los Angeles is working at Tiberium, an upcoming sci-fi tactical shooter set in the classic Command and Conquer universe. The game is due out in fall 2008 for the PS3, Xbox 360 and PC.
CHERTSEY, UK - December 18, 2007 – Electronic Arts today revealed it is
developing Tiberium™, a new game that brings a rich, original fiction
to life through intense tactical action and visceral first-person
shooting. Set in a stunning sci-fi world with spectacular visual
effects and dramatic environments, Tiberium takes players on an
adventure through a devastated Earth and places them in the heart of an
epic battle for control of a powerful energy source.
Tiberium is a mysterious extraterrestrial crystal that shatters
the energy output of traditional fossil fuels. It has the power to save
our civilization; it also has the power to destroy it. For eleven
years, an alien tower has stood dormant, looming like an unholy
mountain over a wasteland once known as the Mediterranean Sea. The
tower was thought to be a relic of the Third Tiberium War; a
devastating war fought for control over Tiberium crystal. It is not a
relic. It is not dormant. Deep within the tower, plans are in motion
for an alien invasion. This is where the Tiberium adventure begins.
Players step into the shoes of Forward Battle Commander Ricardo
Vega and will assemble an assortment of elite squads to combat the
global crisis. Armed with an arsenal of weapons including a
transforming personal weapon system, multi-launch homing missiles,
capital ship bombardments and tactical ion cannon strikes, Vega will
lead the fight from the front lines.
Featuring a unique blend of first-person shooting and tactical
squad combat, players will control multiple infantry, armour, and air
squads as the fight escalates. In Tiberium, Vega is the most powerful
presence on the battlefield, and the squads are his most decisive
weapon. Players can take multi-squad control combat into single-player
or bring the action into online multiplayer battles.
Chris Plummer, executive producer at EA Los Angeles, said:
“After two years of pre-production, it is exciting to finally reveal
this game and its rich fiction to the world. We’ve put a lot of effort
into evolving the tactical shooter experience by taking core gameplay
compulsions like commanding, choice and dominating your enemies and
delivering them in first-person. Some of the weapons and mechanics are
truly innovative for a first-person game. We’re very proud to be part
of a project that has the potential to really make a mark on the canon
of sci-fi fantasy fiction.”
Mike Verdu, VP and General Manager at EA Los Angeles added,
“EALA has a long history of developing groundbreaking real-time
strategy games with the Command & Conquer series. That series also
originally introduced the Tiberium universe to gamers worldwide. Now,
we are growing Tiberium from a simple backdrop to a fully realized
universe with its own unique, hybrid squad-based shooter gameplay. This
is the birth of a new franchise - we couldn’t be more excited.”
Developed at EA Los Angeles, Tiberium will be available
worldwide in autumn 2008 for the PLAYSTATION®3 computer entertainment
system, Xbox 360™ video game and entertainment system, and PC. The game
has not yet been rated by PEGI.
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