|
World in Conflict v1.002 Win32 Server & Broadcast Tool
World in Conflict is an RTS that delivers action and team play amidst a
showdown between the Soviet Union and the US, with destructible 3D
battlefields, team-based multiplayer and a focus on fast, hard-hitting
battles.
Features in World in Conflict include:
- World in Conflict focuses on tactical combat
to create a game that is fast and hard-hitting – much like an FPS –
by removing traditional base-building and resource gathering in favor
of instant warfare and by doing so, creating a new category of PC games:
Action-Strategy
- World in Conflict’s single player mode will
offer a deep and emotional storyline created by renowned author and
cold war authority, Larry Bond; players will strap on the combat boots
of a young field commander featuring Hollywood voice-over talent and
a thrilling personal journey through World War III
- World in Conflict’s FPS-like control scheme
and 360-degree camera make its action-strategy gameplay exciting for
hardcore strategy fans as well as accessible to fans of other genres
– strategy fans will love World in Conflict. For gamers who have never
played strategy before, World in Conflict is the game to try
- World in Conflict will support up to 16 players
for head-to-head and team-based battles in Domination, Tug-of-War and
Assault modes; online play will feature built-in Voice-over IP (VoIP),
support for clan management, competitive ladders, online tournaments,
chat rooms, friends lists and more
- Unleash the authentic military arsenals of the
great superpowers including tanks, planes, trucks, troops and helicopters
from the USA, Soviet Union and NATO; as well as massive tactical attacks
such as carpet bombings, long-range artillery, napalm and nuclear weapons
- Innovative in the strategy genre, players will
choose to engage the enemy as Infantry, Armor, Support, or Air specialists;
multiplayer teams will need to master each role and their cooperative
elements for maximum effectiveness
- The latest version of Massive’s proprietary
Masstech engine uses DX10 technology, with advanced lighting, particle
and physics effects, and allows for a full 360-degree range of camera
control
- As the battle rages, the world environment pays
the price as every object – houses, trees and more – crumble under the
force of war
- While pushing the bleeding edge, Massive’s proprietary
Masstech engine also scales down to accommodate a wide range of PC specifications
– if you’ve played a modern PC game within the last two years, you’ll
be able to play World in Conflict
|
Other news about World in Conflict:
| |
|
|
| |
|
| Downloads (2) |
|
 |
76.37 MB |
11:02 - 09 11 2007 |
|
 |
10.27 MB |
11:03 - 09 11 2007 |
|
|
| |
|
|
|
|